{"id":181,"date":"2016-03-23T13:02:42","date_gmt":"2016-03-23T13:02:42","guid":{"rendered":"http:\/\/www.actionware.net\/?p=181"},"modified":"2016-10-14T14:25:16","modified_gmt":"2016-10-14T14:25:16","slug":"sonic-64-v0-3-0-niveau-de-test-editeur-de-niveau","status":"publish","type":"post","link":"https:\/\/www.actionware.net\/?p=181","title":{"rendered":"Sonic 64 v0.3.0 &#8211; Niveau de test + Editeur de niveau"},"content":{"rendered":"<p>Voici la version 0.3.0 de mon Sonic en 3d. Elle contient un jeu (+ un niveau de test) et un \u00e9diteur de niveau 3d. L&#8217;\u00e9diteur de\u00a0 niveau permet de cr\u00e9er des niveaux rapidement. On peut ajouter\/supprimer\/modifier des objets 3d \u00e0 l&#8217;int\u00e9rieur d&#8217;une vue divis\u00e9 en 4. Il y a une quinzaine de types de d&#8217;objets int\u00e9ractifs possibles (Tank, Spikes, Slider, Looper, Box, Rings, Sonic, Bullet, &#8230;) . J&#8217;ai voulu faire un outil simple \u00e0 utiliser et diminuant le temps de cr\u00e9ation d&#8217;un niveau. Il permettra \u00e0 un level designer de cr\u00e9er et de tuner ses niveaux dans le futur.<\/p>\n<p><iframe loading=\"lazy\" title=\"Sonic64 - v0.3.0 - LevelEditor in action (by phat64)\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/VYefxodVzVI?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<p><iframe loading=\"lazy\" title=\"Sonic64 v0.3.0 - WIP (by phat64)\" width=\"640\" height=\"480\" src=\"https:\/\/www.youtube.com\/embed\/ApRUhE7_JDY?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Voici la version 0.3.0 de mon Sonic en 3d. Elle contient un jeu (+ un niveau de test) et un \u00e9diteur de niveau 3d. L&#8217;\u00e9diteur de\u00a0 niveau permet de cr\u00e9er des niveaux rapidement. On peut ajouter\/supprimer\/modifier des objets 3d \u00e0 &hellip; <a href=\"https:\/\/www.actionware.net\/?p=181\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-181","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/www.actionware.net\/index.php?rest_route=\/wp\/v2\/posts\/181","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.actionware.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.actionware.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.actionware.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.actionware.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=181"}],"version-history":[{"count":2,"href":"https:\/\/www.actionware.net\/index.php?rest_route=\/wp\/v2\/posts\/181\/revisions"}],"predecessor-version":[{"id":184,"href":"https:\/\/www.actionware.net\/index.php?rest_route=\/wp\/v2\/posts\/181\/revisions\/184"}],"wp:attachment":[{"href":"https:\/\/www.actionware.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=181"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.actionware.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=181"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.actionware.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=181"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}