{"id":268,"date":"2021-10-14T04:46:25","date_gmt":"2021-10-14T04:46:25","guid":{"rendered":"http:\/\/www.actionware.net\/?p=268"},"modified":"2021-10-14T04:46:25","modified_gmt":"2021-10-14T04:46:25","slug":"sonic64-town-demo","status":"publish","type":"post","link":"http:\/\/www.actionware.net\/?p=268","title":{"rendered":"Sonic64 &#8211; Town Demo"},"content":{"rendered":"\n<p>Voici ma derni\u00e8re d\u00e9mo de mon jeu \u00e9crit enti\u00e8rement en C++\/OpenGL avec ma propre tech &#8216;from scratch&#8217; (moteur, level editor, cross-platform, audio, affichage, collision, physique, sans unity\/unreal, \u2026). En r\u00e9sum\u00e9, j&#8217;ai voulu faire un mini niveau avec du fun et de l&#8217;action. J&#8217;esp\u00e8re que \u00e7a va vous plaire.<\/p>\n\n\n\n<p>Have fun \ud83d\ude42<\/p>\n\n\n\n<iframe loading=\"lazy\" width=\"560\" height=\"315\" src=\"https:\/\/www.youtube.com\/embed\/JlWP_j_g3fc\" title=\"YouTube video player\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture\" allowfullscreen><\/iframe>\n","protected":false},"excerpt":{"rendered":"<p>Voici ma derni\u00e8re d\u00e9mo de mon jeu \u00e9crit enti\u00e8rement en C++\/OpenGL avec ma propre tech &#8216;from scratch&#8217; (moteur, level editor, cross-platform, audio, affichage, collision, physique, sans unity\/unreal, \u2026). En r\u00e9sum\u00e9, j&#8217;ai voulu faire un mini niveau avec du fun et &hellip; <a href=\"http:\/\/www.actionware.net\/?p=268\">Continue reading <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-268","post","type-post","status-publish","format-standard","hentry","category-uncategorized"],"_links":{"self":[{"href":"http:\/\/www.actionware.net\/index.php?rest_route=\/wp\/v2\/posts\/268","targetHints":{"allow":["GET"]}}],"collection":[{"href":"http:\/\/www.actionware.net\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/www.actionware.net\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/www.actionware.net\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/www.actionware.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=268"}],"version-history":[{"count":3,"href":"http:\/\/www.actionware.net\/index.php?rest_route=\/wp\/v2\/posts\/268\/revisions"}],"predecessor-version":[{"id":271,"href":"http:\/\/www.actionware.net\/index.php?rest_route=\/wp\/v2\/posts\/268\/revisions\/271"}],"wp:attachment":[{"href":"http:\/\/www.actionware.net\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=268"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/www.actionware.net\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=268"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/www.actionware.net\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=268"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}